This year IBM has brought a whole new element to the Australian Open tennis tournament by bringing in the wonders of Second Life. Second Life features animated 3D graphics that recreate shot trajectory and ball placement, as well as player challenges and line calls for web spectators. It reflects the precise real world events in the virtual world.
This is done through data that is fed from the game in the real Rod Laver Arena into the virtual one, just nanoseconds after it happens. The feed comes from the game tracking technologie s such as the line-calling system HawkEye, PointTracker which plot shots and ball trajectory and Speed Serve which clocks the players' serves.
Computers then recreate the positioning of the ball inside the vitual arena and avatars, 3-D characters representing the players, can simulate strokes made by your favourite tennis stars playing at the time.
Being a spectator inside this virtual world means that you can pick any seat in the arena (even the umpire's!), or watch the match from the players' perspective.
Check out the video demonstration below: